Metadata and Alternatives
Metadata
on projectile hit:
if projectile is an arrow:
create a fake explosion at projectile on shoot:
if projectile is an arrow:
if name of shooter's tool is "Explosive Bow":
set metadata tag "explosive" of projectile to true
on projectile hit:
if projectile is an arrow:
if metadata tag "explosive" of projectile is true:
create a fake explosion at projectile Alternatives
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