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Skript Tutorials
  • Introduction
    • The Basics
    • Syntax Overview
    • Debugging
    • Useful Resources
  • Core Concepts
    • Indentation and Program Flow
      • Conditionals
      • Loops
      • Functions
    • Variables
      • Global and Local
      • List Basics
      • Options and the Variables Section
      • Memory Variables, Metadata, and Alternatives
    • Lists
      • Filters
      • Index Serialization
    • Text?
    • Custom Commands
    • Vectors
      • Vectors in Skript
        • Other Ways to Create Vectors
      • Working with Vectors
      • Proper Vector Math
  • Unfinished
    • Syntax Types
      • Reading Syntax
      • Events
      • Conditions
      • Effects
      • Literals and Aliases
      • Expressions
      • Sections
    • Auxiliary Guides
      • Cooldowns
      • Using Math
      • Useful Config Options
      • Naming Conventions
      • Writing Good Code
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  1. Unfinished
  2. Syntax Types

Conditions

Explain all the kinds of ifs, elses, ternaries, etc

Describe good practice for avoiding if trees (stop, if else, non-section conditionals)

Talk about itemstack comparison and entitydata/playerdata comparison

Ways to sneak in and and or

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Last updated 2 years ago

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